9. Mini-game Tour
9.1 Where to Play
Mini-games are available from the MiniExp tab on the title screen or the Arcade inside the hub. Each game is designed for short sessions and awards materials, currency, and experience bonuses based on your score.
- The MiniExp tab displays game cards grouped by category.
- Select a card to read the overview, rules, and recommended control scheme.
- Press Play to load the game in a separate iframe window.
High scores are stored in your browser’s local storage. Switching devices resets them.
9.2 Recommendations by Goal
Goal | Recommended Titles | Why It Works |
---|---|---|
Earn money quickly | Gamble Hall / SameGame | Bonus multipliers stack during streaks, letting you multiply your starting funds within 10 minutes. |
Sharpen reflexes | Invader-style Shooter / Falling Shooter | Enemy patterns escalate step by step, training evasion and shooting simultaneously. |
Boost logic skills | Sudoku / River Crossing Puzzle | Deliberate play yields high bonus EXP and doubles as practice for Block Dimension planning. |
Creative break | Paint Tool / Music Player | Creative utilities help you reset and jot down ideas between development sessions. |
9.3 Category Highlights
Action & Shooting
- Invader-style Shooter: Enemies change with each wave—master lateral movement and bullet dodging.
- Snake: Classic growth management. Zig-zag routes create safe pockets for future turns.
- Top-down Racing: Optimise racing lines and boost timing. Rankings are based on lap times.
Lower the game speed to 80% in the options menu to learn enemy layouts and track routes.
Puzzle & Logic
- Sudoku: Apply basic candidate elimination (line and box strategies).
- SameGame: Save large clusters for the end to maximise points. Plan ahead to preserve colours.
- Sliding Puzzle: Clearing edges from the outside in keeps the solution stable.
Utilities & Support
- Spreadsheet Exceller: Great for tracking drop rates and EXP tables.
- Pomodoro Timer: Maintain focus during development or dungeon grinding. Alert sounds are customisable.
- Notepad Utility: Record your progress in a lightweight to-do list.
9.4 Making the Most of MiniExp Rewards
MiniExp scores convert not only to in-game currency but also to special materials and title points. Increasing the difficulty raises the reward multiplier, yet failing midway reduces the bonus. Work up from a level you can clear consistently.
From level 100 onward, 1% of the experience earned via MiniExp automatically converts into SP, helping you charge skill gauges for dungeon runs. The score screen and dungeon HUD display your SP total, making it easy to grind until you reach the desired amount. High-score rewards also include passive orbs that grant damage reduction or status resistances, up to three per category.
- EXP Boost: Consecutive plays build combo multipliers that add EXP to the main game.
- Material Tickets: Earn random crafting materials at specific score thresholds—useful for Block Dimension builds and gear upgrades.
- Title Tasks: Complete game-specific challenges to unlock title panels and permanent bonuses.
9.5 Learn More
Detailed specifications, entry points, and data structures for each mini-game are documented in Chapter 20: MiniExp Module Catalog. For authoring tips, see Chapter 13: Mini-games & Tools.