10. Data File Breakdown

10.1 blockdata.json / blockdata.js

These files bundle the configuration used by Block Dimension mode. The data is stored as JSON key–value pairs. When in doubt, open blockdata.json in your editor to review the structure.

Key fields

10.2 dungeontypes directory

Contains the files that classify worlds and dungeons. In-game descriptions and icons are also stored here. When adding a new dungeon, copy the format from an existing file.

10.3 games directory

Houses the configuration and data for mini-games. Create new files here when adding additional mini-games.

Always back up your data. Make a copy before editing to ensure you can revert if something goes wrong.

10.4 JSON Editing Tips